Learn to program with Sprite Kit, Apple’s 2d game engine for iOS7. Create incredible games with code already in Xcode 5.
All Levels, – 4 hours, 14 lectures
Average rating 3.9/5 (3.9 (147 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)
Xcode 5 (free in the App Store)
Owner and lead instructor of CartoonSmart.com, Justin Dike teaches this course on Sprite Kit programming with Xcode 5 and iOS7. He brings his practical, easy style of teaching now to Sprite Kit, Apple’s own 2D game engine. This introduction to Sprite Kit course is truly meant for beginners of all kinds. If you’ve never programmed before, be sure to watch the first section and get some of the basics under your belt. Following that, we will pick apart the Sprite Kit starting template, then move on in the final section to build a quick game.
By the end of this course you will have learned the foundation of Sprite Kit
You will have created a quick Sprite Kit game
“This is a short intro course to Sprite Kit. It’s free so very hard to complain. Good for people who have no idea what sprite kit is. You will certainly need to take other classes in Obj C and more detailed sprite kit lessons if you plan on making an app.” (Velin Hristov)
“I hardly write a review for a course, but I really needed to write one for this. This is a great course. The teacher was fun and knowledgable. The way he explained and illustrated the lessons was very vivid and easy to understand. I look forward to more courses from Mr. Dike. Good job.” (Gelfer Stone)
“This is a great tutorial for anyone that wants to learn how to make a basic game using the xcode sprite kit. This is also good for people with little objective c experience due to the review videos in the beginning” (Diamond)
Justin Dike is the founder of CartoonSmart one of the internet’s first video training websites. He is a long-time illustrator and animator, focusing mostly on Adobe Flash, and experienced programmer with Swift, Sprite Kit, Actionscript 3, Objective C and Cocos2d. For CartoonSmart he has recorded hundreds of hours of video tutorials and recently published his first full length book titled iOS Programming with Xcode and Cocos2d available in the iBookstore. Justin has also developed many iOS games, including a side scrolling game engine.
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Introduction to Sprite Kit with iOS7 and Xcode 5
Introduction to Sprite Kit with iOS7 and Xcode 5 course coupon
Introduction to Sprite Kit with iOS7 and Xcode 5 coupon
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