Monday, 16 January 2017

71% off #Make a Multiplayer Shooter in Unity – $10

Build an online multiplayer top-down shooter

Intermediate Level,  –   5.5 hours,  37 lectures 

Average rating 4.7/5 (4.7 (152 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)

Course requirements:

A Mac or PC running Unity Personal Edition 5.3 or above
A second networked Mac or PC for LAN Play (optional)

Course description:

This is a short course designed to introduce you to Unity’s Networked Multiplayer system.

In it, we’ll create a small tank arena shooter where we introduce:

Unity’s Multiplayer Networking High Level API (HLAPI)
NetworkIdentity and NetworkTransform, to  
Remote Actions, such as Commands and ClientRPCs
SyncVars and SyncVar hooks
NetworkManager, and NetworkManagerHUD

NetworkStartPosition

We will learn how to make our simple player drive around an arena  level and connect with more than one player over a network.  

This is an introduction to networking concepts as well as several components specifically made for Unity Multiplayer Networking.

Note: this course is designed for Mac and PC standalone (Multiplayer over LAN Network) and does not cover mobile devices.

Full details
Create a multiplayer, networked game using Unity’s Multiplayer Networking
Build a tank arena game with top-down shooter mechanics
Developers with working knowledge of Unity 3D and C#
This is NOT a beginning course. Do not enroll in this course without some experience in Unity 3D and C#

Reviews:

“This guy explains everything very well with diagrams and well put dialogue. Almost everything he does is done very well with explanation that is both to the point and informative. Very well put together.” (Jalen Gonel)

“Great videos and slides help illustrate the complex beast that is Networking. Trying to just read the Unity documentation and figure it out on my own was a bit overwhelming, but these lectures really help to fill in the blanks!” (Jason Petterson)

“Good presentation and uses diagrams when needed. Difficult material is taught in an understandable way. I was pleased enough to buy the instructor’s other courses.” (Nathan Skilton)

 

 

About Instructor:

Instructor Wilmer Lin

Wilmer Lin is a 3D and visual effects artist with over fifteen years of industry experience and has trained several hundred artists over the course of a decade. Now an independent game developer, Wilmer helps new game developers learn the craft of programming and designing video games using Unity3D, Maya and Photoshop.

Instructor Other Courses:

Make a Puzzle Match Game in Unity Instructor Wilmer Lin, Game Developer / Visual Effects Artist (21) $10 $50
Make a Tetris-style Puzzler in Unity

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