Wednesday 1 February 2017

50% off #Create Flappy Bird Clone Game Using LibGDX And Java – $10

Learn how to prototype, design and create simple Flappy Bird clone game using LibGDX and Java

Beginner Level,  –   3 hours,  24 lectures 

Average rating 4.7/5 (4.7 (15 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)

Course requirements:

Some Basic Java Programming Knowledge
Some Basic Object Oriented Knowledge
Basic LibGDX Knowledge (Camera, Viewport, Batch)
Android Studio installed
Java Development Kit installed

Course description:

Course Updated 20. December 2016.

LibGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support.

In this course we are going to create Flappy Bird clone game using LibGDX and Java. The course is completely project based and we will create fully featured game from scratch.

All resources and source code is included in this course so you can download it easily.

If there are any problems or questions that you encounter i will try to respond as fast as possible with as much details as i can, sometimes I may ask you to send me your code which will make it a lot easier to help you. That way you will benefit even more from this course.

All project files will be included and you are free to use them for anything that you like, personal or commercial use. The only limitation is that you cannot use assets or material from this course to create another course.

Lets take a look at the game and what are we going to learn inside this course.

We are going to create really simple Flappy Bird clone called Skippy Flowers, game will use same game logic that Flappy Bird is using. You will learn how it is easy to prototype simple games like Flappy Bird using Java and LibGDX.

In this course you will find many useful exercises to improve your game.

I hope to see you inside!

Full details
Use Java to solve complicated programming problems
Understand how to write clean and maintainable code
Use gained skills to create new games from scratch
Make games from scratch using LibGDX Framework
Understand how to check collision between different game objects
Understand how to animate game objects
Understand flappy bird game mechanics
Understand how to prototype game quickly without any assets

Full details
Suited for LibGDX Beginners and Advanced users
Suited for students that want to learn LibGDX
Not suited for students that do not have basic programming knowledge and basic OOP knowledge
Not suited for students that do not have basic LibGDX knowledge

Reviews:

“Thank you Goran for a fantastic course. If anyone wants to learn LibGdx, this is perfect!
I’ve already enrolled for your other 2 courses (Vols 1 & 2) and thoroughly looking forward to working through them.” (John Kane)

“because i didn’t understand will just a few” (Bero)

“This course provides excellent understanding of collision detecting and how to do it without depending on box2d. Much easier for smaller games and more efficient memory usage so as not to cause problems for those playing our games.
As with his other titles the author does an excellent job of understanding his material and presenting it in a way a novice can understand.” (Dallas Stump)

 

 

About Instructor:

Goran Lochert

I am developing Desktop, Web and Mobile Applications for more than 8 years. Developing games using different frameworks, that are released on different mobile and web stores.
Oracle Certified Associate Java SE 8 Programmer.
I enjoy teaching people, sharing my knowledge with others and providing information that is not accessible anywhere else.
I believe in creating material that teaches people how to program rather than creating tutorials that people follow blindly without learning anything.
I’m On A Quest To Give You The Education You’ll Never Get In School.

Instructor Other Courses:

Master LibGDX Java Game Development and Beyond Volume Three Goran Lochert, Software Engineer | Udemy Instructor | Indie Game Developer (2) $10 $120
Create Endless Runner Game Using LibGDX And Java
Master LibGDX Java Game Development and Beyond Volume Two
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