Thursday 9 March 2017

80% off #The Agile Samurai Bootcamp – $10

Everything you need to setup, execute, and successfully deliver your own Agile project.

All Levels,  –   3 hours,  28 lectures 

Average rating 4.5/5 (4.5 (266 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)

Course requirements:

Pen, paper, and fierce desire to learn

Course description:

Get ready to kick some software project butt.

Enter the world of the Agile Samurai, where the most dire of software projects are dispatched with ease and grace. By learning the ways of the Agile Samurai you will discover:

– what Agile is, how it works, and the mindset necessary for working iteratively

– common myths and pitfalls and how to choose the right Agile method for you

– how to build a good Agile team

– how from traditional waterfall roles (like developer, analyst, tester, and project manager) change on Agile project

– how to create a plan you and your customer can believe in

– how to gather requirements in a fraction of the time using Agile User Stories

– how to deliver something of value every week

– what to do when the schedule is wrong, and how to look like a pro correcting it, and

– the four essential Agile Engineering practices, and why they are so important for Agility.

By the end of this course you’ll have everything you need to successfully set up, execute, and deliver your own Agile project.

Course Outline

Agile In a Nutshell

What Agile is, how it works, and how to choose the right Agile method for you.

Agile Teams

What makes the Agile team tick. Characteristics of good Agile teams. And how to find quality players.

User Stories

In this session we break down what user stories are, how they work, what effective user stories look like for your project, and how to host great story gathering work shops.

Estimation

By learning how to estimate the Agile way, you’ll stop trying to get something your up-front estimates can’t give (precision and accuracy) and instead focus on what really matters—building a plan you and your customer can believe in.

Planning

In this session, you’re going to learn how to create plans you can believe in and follow through on commitments you and your team make.

Iteration Mechanics

This session shows teams how to set the iterations up for success, breaks down what actually occurs during an iteration, and how to setup an agile communication plan for you and your team.

Visible Workspaces

By learning how to create a visual workspace, you and the team will never be at a loss for what to do next or where you can add the greatest value.

Engineering

Agile doesn’t work on planning alone. That would be wishful thinking. Only by apply these core software engineering practices can you reduce the time it takes to test, ensure you always have a good design, and confidently make necessary changes with speed.

Unit Testing – Automated tests proving your software works

Refactoring – Paying down technical debt, while continuously improving your design

Test-Driven Development – Write the tests first to help improve your design

Continuous Integration – Maintaining a culture of production readiness, and deploying at a moments notice

Intended Audience

This is an introductory level course on Agile software delivery.

Course Requirements

No previous experience with Agile expected or necessary.

Instructional Level

All Levels

Full details
A thorough understanding of how Agile works, how it’s different from traditional Waterfall, and the mindset necessary to transformation your organization and team
A deep, thorough, understanding of how Agile User stories, Estimation and Planning work
How to form effective Agile teams, and what to look for in quality players
Complete description of roles typically seen on Agile projects including the Agile Customer, Business Analyst, Programmer, Tester, UX Designer, and Project Manager
In depth discussion on topics not typically covered in other Agile course like Agile Teams, How to Create Visual Works Spaces, Communication Plans, and the mechanics behind the Agile Iteration
The rhythm and ritual necessary for delivering something of value every week
Covers important concepts not covered in Scrum training like production readiness, and software engineering
A pr

Reviews:

“I’m new to Agile and found the concepts clear and easy to understand. The instructor is articulate, knowledgeable, and provides real world examples and advice. Thank you.” (Alex Salvador)

“Easy to follow and certainly provides a good overview of Agile. Personally, I would have liked a few more tasks/assignments but overall very good value – and for a good price too.” (Joanna vanB)

“Throughout the whole course, it contained enough and very easy to understand details along with great examples and buzz words. The narrative was excellent corresponding with specific areas. Overall, it was a great course with applicable knowledge for everyone.” (Stephen Nguyen)

 

 

About Instructor:

Jonathan Rasmusson

Jonathan Rasmusson is the author of the top 10 selling book – The Agile Samurai. An former Agile coach and developer for ThoughtWorks, Jonathan has consulted internationally, helping many of the world’s leading software companies find better ways of working and playing together. When not playing with his kids or studying Swedish, you can find him cycling to work where he develops software and coaches teams at Spotify.

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