Construct 2: MADE EASY! How to make a top-down shooter with HUD elements, enemies, dynamic projectiles and more!
All Levels, – 1.5 hours, 35 lectures
Average rating 4.5/5 (4.5 (34 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)
At least Construct Free Edition
No programming knowledge required although some previous experience is helpful
How to make an “top-down shooter” in Construct 2!
What is the course about?
This course is about creating an intense top-down shooter game. By using Construct 2 and it’s extremely fast ability to get a thought out of your head and into code, we are going to be diving right into creating our game. This course is about understanding how we can take a very advanced topic and make it simple all thanks to Construct 2.
What material is included?
In the beginning of the course you have access to all of the assets used (art, animations, SFX) so you can make the same game along with me. In the download you will find the .capx we create at the end of the lecture!
What does this course include?
Enemy AI using Line of Sight
Functions and parameters
Player health and death
Random enemy spawning
Pushing the limits of Construct Free but great for C2 Personal
All assets are free to use for commercial use.
The course is always being updated as is the game engine we are making!
Why take this course?
The lectures are quick and easy to understand. If you follow along with the provided assets you will easily find yourself able to create any kind of game once the course is over. I personally think that as soon as you finish the course you are going to want to add so much more to your own game that you are going to have no choice!
Is this course right for me?
If you have never programmed before this course is perfect for you. If you have programmed before this course is ALSO perfect for you. Whether you are just starting out or an advanced user you will find some of this information helpful.
How is this course structured?
I have structured this course in a way where we add the important things first and create the gameplay second. By creating and fine tuning the mechanics as we go we are able to understand everything Construct 2 has to offer and create an awesome game on the way!
I hope to see you in the discussion!
Implement simple solutions to advanced topics such as Enemy AI and Player Shooting
Learn how to create and separate event sheets for organized and efficient code.
Learn the basic principles of game feel and how to make our game not be dull
Learn the basic principles of game feel and how to make our game not feel dull.
Be comfortable splitting up our game into manageable chunks and adding minor details as you progress.
Learn how to use the shadowcasting abilities to make our levels have more depth.
Create enemy AI that are not overly complicated but complex enough to beat you before you have a chance!
Create a dynamic camera using C2’s built in Scroll To and lerp function
Know how to make functions accept parameters for things like bullet accuracy and screenshake!
Push the free edition of C2 to it’s limits however leaving a lot of room to tidy up with the personal edition!
Experience very frequent UPDATES to lectures and course downloads!
Learn intuitive ways of programming without actually having to type out code. C2 makes it the perfect balance for those who think logically.
This course is for the person who just wants to HONE THEIR CRAFT and make a video game.
If you don’t like diving right into the content and want a course that explains every little iota, this course is not
“This course, like his other, provides a good step by step in creating a core game. Instructor also let’s the student know what else they can add and allows us to think about additional things to add into the game. Thoroughly enjoyed this learning experience.” (Victor Leung)
“IT IS THE BEST LESSON EVER!!!!” (ZurR Molt)
“The only thing that could really make this course better would be if the instructor would add just a little more explanation why certain things are done. This course is easy to follow along with, and the quality of the videos is great.” (Chris Adkins)
Jeremy Alexander is an online entrepreneur with experience in game development, full stack web design and Animation. Since 2015, Jeremy has gathered a following due to his unique teaching style and superior customer support. With his success, he has launched his own rapidly growing YouTube channel, Jerementor!
Why does he do this?
Having made his own website using Geocities in 2004, Jeremy developed a knack for all things computer related. After having freelanced in High School, it wasn’t until college that he realized – traditional education was failing him. He knew how to learn, becoming self-proficient in many programs and languages, but the typical classroom setting never clicked. Then, one hot summer day in June of 2015, it all came together. After deciding not to continue pursuing a BFA in Animation, Jeremy started teaching with his own skills and determination. His number one goal has always been to provide the learning experience he wished he had in a traditional setting. He has succeeded.
Instructor Other Courses:
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Learn Construct 2: Creating a top-down shooter in HTML5!
Learn Construct 2: Creating a top-down shooter in HTML5! course coupon
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